Website powered by

Silo 18: Level 144

My second work based on the "Silo" TV show, which is one of my favorite ones.

This time, I focused on level 144. All the parts of the Silo were modeled and textured in Blender.
I used lots of props from Megascans, as well as some from Poly Haven and SketchFab.

Lighting and rendering in Blender, comp in Blender and Nuke, final color adjustments in Photoshop.